Good day,
I created this floating pawn and when I hold W to go forward it goes straight in one direction but don’t follow the mouse if I rotate the mouse the same happens when I use all the W A S D. I included a video of this is there something I am leaving out of the blue print or is there a box I check?
So, let’s say you would create a pawn like this (I usually do it this way):
Then you could create 2 different versions:
- Rotating camera + mesh at the same time
With moving the the pawn into the directions based off of the mes
- Rotating only the camera
Then moving the pawn into the directions based off of the camera:
1 Like