Setting up distant assets in first game

I’ve come across a problem while making my first game, I’m trying to have assets far in the distance loaded in so they can be apart of a apealing background. These assets are far enough from the player that they are not loaded dy default - I can pin them to keep them loaded while in the editor but I can’t find a way to keep them loaded during gameplay. What’s the standard way to work though this?

Thank you!

Hi AubBae, Welcome to the Forums.

Good question - try enabling ‘Never Distance Cull’

It’s what you’ll see on on the distant mountains in the sample islands.

Hi, thanks for your reply!

Enabling ‘never distance cull’ as well as disabiliing ‘is spatially loaded’ seems to have sorted out the issue for me.

Thank you for the help

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