Setting up distant assets in first game

I’ve come across a problem while making my first game, I’m trying to have assets far in the distance loaded in so they can be apart of a apealing background. These assets are far enough from the player that they are not loaded dy default - I can pin them to keep them loaded while in the editor but I can’t find a way to keep them loaded during gameplay. What’s the standard way to work though this?

Thank you!

Hi AubBae, Welcome to the Forums.

Good question - try enabling ‘Never Distance Cull’

It’s what you’ll see on on the distant mountains in the sample islands.