Hey guys, I am trying to import a custom weapon from the marketplace to the ShooterGame example. Everything is running fine so far, I just have a little problem with the weapon position in first person mode. Traces are done at the crosshair position which is fine, but this is conflicting with the ironsights of the weapon, because the crosshair is slightly above the ironsights.
Is there an easy way to edit the first person weapon position, so the position of the ironsight is at the crosshair position?
Sadly there are no transform parameters for the first person mesh.