Setting up ChildActor values in parent actor is not applied when the childactor have local offset

Hello.

Changing local transform of childactorcomponent in the scene changes its behavior.

I made a construction script in the parent actor to set some value of childactor.

It is working when the childactorcomponent in the scene have default local transform.

But when I change its transform a bit, Settings in the parent actor’s construction script seems not applied.

It was reproduced in 4.12

Hello,

I have reproduced this issue and logged a report for it here Unreal Engine Issues and Bug Tracker (UE-35607)

You can track the report’s status as the issue is reviewed by our development staff. We will also follow up here when this issue receives a fix. Please let us know if you have any other questions about this issue, or would like to discuss how you may be able to fix this yourself.

Cheers

Doug Wilson