Planning a walkthrough arch-viz animation in UE4, but I have not used the camera functions yet. Can anyone point me to some documentation on setting up a camera and animating the path in UE4? Also, information regarding the export of frames or video from this process would be very helpful.
I have lots of experience animating cameras through scenes in 3ds Max using V-Ray and Mental Ray. Can anyone chime in on how that method compares to using UE4? It seems like UE4 would be less time-consuming. Any help would be appreciated. Thank you.