Hello,
I have one widget menu with 1 button. When the widget appears, it uses one animation (fade).
I created another one (fadeout) for when I press the button. But the remove from parent node doesnt allow the animation to play.
So I put a Set Timer node but I dont think its working properly. Any ideas? I’m doing this at the Widget Blueprint.
Thanks, my fault. I didnt know about Delay node. Works like a charm
I think that the clean way is to use the Event On Animation Finished in the UMG Graph, and remove from parent if the animation is the closing one.
That is a node new to me. Have never used it, Cheers