I have one widget menu with 1 button. When the widget appears, it uses one animation (fade).
I created another one (fadeout) for when I press the button. But the remove from parent node doesnt allow the animation to play.
So I put a Set Timer node but I dont think its working properly. Any ideas? I’m doing this at the Widget Blueprint.
I think that the clean way is to use the Event On Animation Finished in the UMG Graph, and remove from parent if the animation is the closing one.
Thanks, my fault. I didnt know about Delay node. Works like a charm
That is a node new to me. Have never used it, Cheers Ca