Setting texts in UMG from C++

Sorry for the late follow-up… I’m new here and this was the most relevant result for my search on how to do the same thing as the OP.

What is WidgetTree, and how do I get one from the UUserWidget* in my code?

Also, the compiler is saying that UTextBlock is known (and suggests that maybe I want STextBlock instead). Am I missing some include?