I have a respawning setup that works fine, and I’ve tried to set the new spawn’s spring arm length to the same as how it was set by the user on the destroyed pawn, but it is not working at all. “target arm length” does not really say to me that its the current length, but there was no other option to set. what am I doing wrong here?
The read of the old arm length doesn’t take place until the far right in you BP, by that time, the pawn no longer exists.
Maybe try storing it explicitly in a variable.
thanks, that worked