Setting Procedural Foliage Blocking for Meshes

Hey all!

i’ve been adding Procedural Foliage blocking settings by hand, over meshes such as buildings and road splines. it would be alot easier if i could just select which meshes block procedural foliage, or which allow it in the FoliageType module. Currently (as far as i am aware) i can only set if it’s blocked on all meshes or none. i’d like to be able to block it for roads and buildings, but not on parts of my terrain that are meshes (eg cliffs).