Hi,
we are using some plugins that dont follow best practices regarding native pointer usage.
While in our game project we actually stick to it.
Problem I was running into is that I try to find a way to set
NativePointerMemberBehaviorOverride to AllowSilently only for certain plugins or modules only as I dont expect us to fix the issues with external plugins. While for the game project we use AllowAndLog or even disallow.
Best
H