When setting up a Level Blueprint to set a GamePlay Resolution - it’s ignored after packaging and using 4.23
you can download the project file here and test it yourself:
I followed that video tutorial:UE4 - Unreal Engine Blueprint - How to Set Video Game Resolution with Level Blueprint - YouTube
It worked when using 4.22 - but when I do the same with a project started with 4.23 → it doesn’t work.
- Is this a bug in 4.23?
- Or is there anything else I have to consider?