how do i make my widget so that it will stay the same regardless of the screen resolution? right now it scales up and down weirdly.
you have to define what you mean by staty the same , if the screen resolution change.
The proportion of the screen will change too…
Take a look at size box and scale box widget,
and consider that you can also lock the camera aspect ratio !
this will make appear some black areas around or cut some of the view
what i mean by that is i want the widgets to scale down or up instead of going behind or on top of each other when the resolution changes which completely breaks the game.
can u explain a bit more on how to use scale box to fix this? i tried putting everything inside a scale box but it didn’t change anything, or at least I didn’t do it right.