Setting collision response to channel of a Geometry Collection doesn't work?

Trying to set the collision channels of spawned geometry collection component doesn’t seem to work. It registers in print string but no actual change ingame.

I had the same problem.
I tried disabling and enabling Collision after setting Collision Response, Collision Response is now reflected.

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This works for you? Doesn’t for me. I’m on 5.3.1

I worked with version 5.1.1.
After further testing, it did not work after destruction.
I had set Collision Response before destruction.