Setting an impulse button (jump) correctly on mobile ?

Hello everyone !

I have a problem on setting a Jump button correctly on mobile.
No problem to create the button itself but I cannot set the widget blueprint…

The problem is: when the ball jumps, it can also jump when it’s in the air (infinite jumps when you spam the button) and I don’t want that :frowning:

I have set the impulse correctly on the PC so it works perfectly fine with a hit event to avoid jump until the ball hits the floor but when I assigned it to a custom button I can’t figure out in the widget blueprint how to stop the impulse because you can’t add a hit event in widget blueprint.

I really don’t know how to set the widget blueprint to make it work exactly the same but with a pressed button on mobile…

Please help me :slight_smile:

Here’s the BP for the PC that works perfectly:

Thanks a lot !