Hi, I’m currently working on a project, and I trying to make it so that when i stop moving my character, the idle animation takes over, and then the other animations take effect after i press keys, then will go back to the idle after i don’t press anything. Anyone got any ideas?
Learn from the source: https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1ga0IoRrpI4xkX4qmCrhGu56/hRO82u1phyw/index.html
good start ^^
some links to follow up & continue from there:
https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1ga0IoRrpI4xkX4qmCrhGu56/Mr7q5Cfjj7c/index.html
(to elaborate on Adeptus’s link above & be more specific)
https://docs.unrealengine.com/latest/INT/Engine/Animation/AnimBlueprints/
you should find one of these that should elaborate on the subject