Setting actors to not be affected by game pasued?

I have a sound cue on my map for backround music. How can I have it continue playing when I pause the game via a game pasued node??

Hello,

There is a checkbox you can check/uncheck for actors that controls how they behave while paused:

7573-uisound.png

Same thing can be done for inputs (there’s a checkbox to determine if you want to enable input while the paused).

-W

Perfect. Thanks :wink: