Setting A Camera as the players Viewpoint for Main Menus

So as I’m new to creating games, I’ve been lookin around many places YouTube, Forums, I have even tried lookin and messing around with a few bits but can’t seem to find a way to set the camera on UE5 to be the starting viewport for the main menu with a little scene happening in the background?

So you need camer looking at level with realtime objects moving and stuff.
Then first make sure where you when camera to be at put player spawn their.
Now make player with no inputs just camera actor .
Now spawn this actor in world from World settings or just place it and then possess it.
Your View port is now active. Just place something under player spawn otherwise it will fall if in the air.

This is basic way of doing it also it Give you option to make As many player spawn as you like and In-game you can change player positions to new Spawnpoint and Your view port will follow. This is cheap and good for and use case as not bit log goes in to this. I have been using this[Method] for 2 year now and have zero complain as final product never show problem. Also lobbies like fortnite can be made with this methods too.

Hope i helped.

2 Likes

Thanks you so much, this was so quick to set up. Thanks you a lot.