Hello,
I’m using BluePrint to set a single PostProcessVolume property (in this particular case, Film Saturation), and the only way I managed to do this while keeping every other setting of the Volume is by breaking its current PostProccess Settings and inputting that into another Make PostProcessSettings node which is then assigned to the volume
The following images shows the approach (notice how messy and time consuming it is):
Is there a less messier way to do this?
Note: what I’m trying to achieve is a gradual transition between values of Film saturation (the input is a float curve from a timeline).
PS: I’m prototyping this in the level blueprint, I plan to make it more portable as I better understand how to do this.
PS2: disregard the HUD in the name of the PostProcessVolume, it’s not a HUD, I’m just recycling a test level.