SetLeaderPoseComponent might be causing child SK mesh to stretch

UE 5.1 causes this issue not happens in UE 4.27 . Is it caused by absent of MasterPoseComponent function and usage of SetLeaderPoseComponent. So instead of if I apply animbp then it works but the SK meshes don’t sync. In the screenshot you can see, the hair and shirt SK meshes both stretches the front parts to 0 coordinates.