SetLeaderPoseComponent can't hit child mesh PhyscialMaterial

i wan’t a new body play the same as another body AnimationPose, i use SetLeaderPoseComponent set one mesh fllow another one. but when i use sphere trace to
hit the new body, i only can get the CapsuleComponent collision.

how can i dissolve it. thanks

Sphere trace is similar to Line trace so you’re only receiving the first thing you hit (the capsule) to get all hit components use a multi sphere trace instead

Edit: also make sure you’re setting the collision profile on the mesh as block all

emmm. sorry, i clearly i used SphereTraceMultiByProfile

if i remove the code, setLeaderPoseComponent, it can hit mesh bone which has phsycal material