Setinput game only expect a valid player error! Need help

Hello my friends,

So, i have a menu in a different world. The menu is working, but when i click on play, goes to another world where is the map! But i have a animation its wake up, he do de animation but when i click “w” to move forward he dont move. And then i close window and appears this:

SetInputMode_GameOnly expects a valid player controller as target

on the node where you have set input mode, you need to plugin a player reference. open the BP and it should throw an error about that node, drag off the pin and get player controller

1 Like

Anyone still having trouble, make sure you are looking at the correct “set input” node. EVERY set input node needs a player controller ref.

3 Likes

I’m running into this issue as well, but I don’t think I ever did use a set input mode. I have the menu level which works, but when I press play it throws that same error, and I have no clue where in my project it is trying to direct me to.