Set visibility dosnt work for some reason. I have found that many people had the same problem in UE4. Also there didnt seem to be a fix for it.
Hopfully someone knows how to fix it.
Somehow it works perfectly in my other BP.
Set visibility dosnt work for some reason. I have found that many people had the same problem in UE4. Also there didnt seem to be a fix for it.
Hopfully someone knows how to fix it.
Somehow it works perfectly in my other BP.
Never seen anything like it. Links?
It seems like you’re calling something on Tick or very often - most likely simply overriding whatever settings the shown script applies. Even in your video the print spam shows True (or something else - hard to tell but it flickers?) for a moment… But we do really not know where is comes from.
Find all places where this text block’s visibility is altered - you’ll find the culprit. Consider debugging with more detail:
My bet is that the visibility gets overriden.
I Checked it. Its some AI related text.
This is the only place where I alter the visibility of this text box.
(When I tried moving the code to event construct everything works.)
The links show what I could only describe as user errors.
This is the only place where I alter the visibility of this text box.
How does it get hidden then? Let’s keep digging:
Thank you for helping. It turned out I was calling the wrong widget so the code ran but it didnt do anything