Hello guys!
I want to extend my blueprint for switching camera with different sequencers to switch view with blend…and IT WORKS! but only once
Any idea why my “set view target with blend” works only once?
Thank you all! Fredy
Thank you all! Fredy
You’re already at the second camera when you press it a second time, so it’s not going to do anything.
You have to switch back to the default camera, and then do this again.
or can you be more specific what to do, im kinda strugling with BP.
Thank you very mutch!
Why are you attaching them? Why not just blend?
You need a delay before the level seq, otherwise the seq play immediately
Also, the length of the sequence must be the same as the length of the animation, otherwise the sequence continues to control the process
Ok i found thanks to you that attach to actor and OWL cam is redundant.
Delay is not working for me since im using multiple sequencers with different cameras movement.