I’m trying to show the same camera view in a multiplayer setup. Everyrthing works fine in first player,
but it’s broken in the second player.
This is my blueprint. Can someone help?
You have to call that function on Server side and then call a multicast for every Player. Or if you are calling this in the gamemode you can call the function on Server and then for all Players with on owning Client.
Then it should work. If you want to replicate a function for all, then the Server (Event with replicate and Server) must call this function for all others with (owning Client or multicast).
I hope you understand what i mean.
if u put the custom event in the event tick work