What node do I need to use as the (New View Target) to switch from one camera to another? Please note that I am in the “Character Blueprint” and NOT the "Level Blueprint.
Thanks!
What node do I need to use as the (New View Target) to switch from one camera to another? Please note that I am in the “Character Blueprint” and NOT the "Level Blueprint.
Thanks!
It has to be an Actor, the Camera Closeup is just a Component.
The *Set View Target with Blend *node is a fire & forget solution with little flexibility. You could make it work by replacing the Camera Closeup component with a Child Actor that has a Camera component.