For a test I’ve printed them in both the LandCharacter and Unicorn class, when printing them from the Unicorn class they show up correctly. When printing from the Landcharacter they are still empty.
What am I doing wrong, why are they still empty in the parent class? Thanks
When you change the value of a var into the child blueprint you will change that value only in that class.
Like this, your parent class is “Figure”, “Cicle” and “Rectangle” are the child. If you change the value in the “Circle” class, that value will be only there, but if you change the value into “Figure” class then all the child will be have that value. Hope you understand what i’m trying to say.
Not that i know. By The way its unlogical do something like that. It should be the opposite. You set a default value into your parent blueprint, and then you change the value for each child you have. The parent should be the general class, and a child must not change the parent.