I need to update a variable on several BP Classes sharing a common Actor Tag (ie Group_01). All the “Group_01” BP actors contain a common variable named “GroupSwitch” (bool).
As you can see, I’m able to get all the actors with the common (Group_01) tag but I’m not sure how to set/update the “GroupSwitch” variable on all the selected actors.
I know I can “set a variable by name” (ie GroupSwitch) in C++, but do I have any way to implement something similar with BPs?
One possible use is to create lighting scenes, where a lighting artist can just Tag the BP lights into corresponding scenes and create new Scenes (Tags) in-editor without any BP coding required.