DefaultGame.ini
[/Script/EngineSettings.GeneralProjectSettings]
……
bUseBorderlessWindow=True
It works on 4.18.3 and 4.19.2 ,but it doesn’t work on 4.20.2
MySystem is CentOS7
DefaultGame.ini
[/Script/EngineSettings.GeneralProjectSettings]
……
bUseBorderlessWindow=True
It works on 4.18.3 and 4.19.2 ,but it doesn’t work on 4.20.2
MySystem is CentOS7
I checked the source and comment out && PLATFORM_WINDOWS,it work
GameEngine.cpp
Line457 const bool bUseBorderlessWindow = GetProjectSettingBool(TEXT("bUseBorderlessWindow"), false) && PLATFORM_WINDOWS;
//
SGameLayerManager.cpp
Line118 bIsGameUsingBorderlessWindow = GetDefault<UGeneralProjectSettings>()->bUseBorderlessWindow && PLATFORM_WINDOWS;
I don't understand why to restrict to Windows platform.
Hello,
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Thanks