ah ok, that’s what I did, for the Camera component, dono if I need whatever that other “scene” component is, but it seems to have no effect on the player height in VR, the floor is still in the same place, below the IRL floor.
I’m not sure why other people are seeing these fixes work for them… But nothing seems to have any impact on this issue, for me… Everything else seems to be working fine… But this issue is starting to seem more and more like the player’s height in VR is currently hard-coded into the engine, as a set value, for like average 6ft tall people. lol