Set timer by function name not working with custom event

Video showing the issue.

Goal is for the timer to regenerate the float for mana.

your video is unavailable but i might be having the same issue as you

You may be confused about timer nodes.The video is unavailable to me, but from your question this should be the problem.

Set Timer by Function Name, as the name suggests, uses a FUNCTION not an Event. So you should be creating a function with a name “MyFunctionName” and use it as a parameter in the Set Timer by Function Name node.

To use events, you should be using Set Timer by Event. Take a look at this screenshot, maybe this helps you.

I hope this answers your question, please let me know if you need any more info or help regarding that matter :D.

Cheers.

Important note: You can’t use a function with any input parametrs in “Set Timer by Function Name”. It will compile but won’t work!

Important note: You can’t use a function with any input parametrs in “Set Timer by Function Name”. It will compile but won’t work!

I found that neither “Set Timer by Function Name” nor “Set Timer by Event” will loop on the level Blueprint. They only successfully execute loops on a Pawn Blueprint.