Just figured it out… I’m an idiot…
In the non working child blueprint, I have a custom event called Relay03 as well. So the timer was pointing to that instead of the Print Yes function. Renaming the custom event to “Relay03_Parent” works.
Just figured it out… I’m an idiot…
In the non working child blueprint, I have a custom event called Relay03 as well. So the timer was pointing to that instead of the Print Yes function. Renaming the custom event to “Relay03_Parent” works.