Hey all! I have 2 child blueprints from 1 parent.
This the custom event I setup (as a test) in the parent blueprint:
The expected behavior would be when this is called, it would spam “Yes”. When I call the “Child” custom event in the 2 child blueprints, one works fine, but the other doesn’t do anything.
When I debug the parent class at runtime, I can see the “Child” custom event being fired into the Set Timer, but nothing occurs.
In the working child:
In the not working child:
Has anyone seen this kind of behavior and know how to fix this? I can’t think of anything except remaking one of the child from scratch which would be very time consuming…