Hi Everyone!
I ran in a problem. The value of the Text from Widget doesn’t pass to the spawned Actor
GameMode nodes
In game nodes
Maybe I should put it before the Spawn node?
Nopthing seems to help.
The Logic that you are showing should work. I think the problem is somewhere else. Maybe you can schow a bit more… Anyway I would recoment to create a Function like “InitTextRender”, that takes the String as parameter and set the TextRender from Inside the PalletActor.
I put the project ion Hold. I’ll get back to it later and try your approach. Thank you very much for your time!