Set Target Location and rotation without physics simulation

Set Target Location and rotation can be effect only to physics object.
I’d like to move the non-physics-simulation object.

So could you tell me the similar blueprints script?

Set Target Location and rotation can
be effect only to physics object.

That is not true. You can move any component or actor this way.

I’d like to move the
non-physics-simulation object.

Do note that moving / rotating something is very different from setting its location / rotation. You’ll need to clarify if you want to animate something moving / rotating over X seconds or simply teleport from one location to another instantaneously.


Perhaps you’re referring to the teleport flag which control physically simulated behaviours when you set location of an object. Hard to tell without know more…

Thank you for answering.
Actually, my target is not compatible with Set Target Location and rotation/Set Actor Location and rotation.
My target is “Physics object” of following picture.