Set Static Mesh node not working

Hello, I am trying to follow a tutorial on creating weapons with blueprint. I have a variable called weapon that needs to update depending on which weapon is selected. The problem is that the node does not seem to update the variable as it is supposed to and it keeps the None value.

Does anyone know what am I doing wrong? Thanks!

Hi wuerbo,

Which version of the editor are you seeing this behavior?

I am using 4.6.1.

I have already found out the problem, I should have created a StaticMeshComponent in the components tab instead of a variable. Thanks anyway!