Hi,
I would like to set different UStaticMesh in C++ for each lod.
Something like that:
UStaticMeshComponent *Component;
Component->SetStaticMesh(Mesh, LodNumber);
How can I achieve this? Any tips?
Thanks
Gianluca
Hi,
I would like to set different UStaticMesh in C++ for each lod.
Something like that:
UStaticMeshComponent *Component;
Component->SetStaticMesh(Mesh, LodNumber);
How can I achieve this? Any tips?
Thanks
Gianluca
I haven’t found anything yet, any advice? thanks