Hello. I made editor utility widget for setting texture, But “set sRGB” node is not working.
sRGB check box is checked, but texture is not changed.
How can I set sRGB property to texture immediately?
I have the same question
Make an asset action utility and create your function for setting the SRBG. You are probably forgetting to save the asset.
Then call it on the selected assets with “Scripted Asset Actions” in the context menu.
Hey, I encountered this problem too. I needed to convert a lot of non-sRGB colors to sRGB, but I found that even after making the changes in the Texture Details, the Material Editor still displayed them as non-sRGB.
I found a solution that I hope will help you and others who encounter this problem in the future : )
In the Material Editor, it displays as follows:
I changed the sRGB using EditorUtility, but the Material Editor and Texture Details still displayed non-sRGB.
Finally, I found a solution:
Add an “Editor Defer Compression” node after converting to sRGB. After that, everything works!
Hope this helps!