I’m wondering if there’s a way to set the audio start position of a sound wav reference in blueprints by storing the playback percentage of they playing sound wav? I can’t find a blueprint node to change the start time.
Thanks!
I’m wondering if there’s a way to set the audio start position of a sound wav reference in blueprints by storing the playback percentage of they playing sound wav? I can’t find a blueprint node to change the start time.
Thanks!
Hi Radicalsocks!
You will want to try using the Start Time parameter which is basically like Seek Time.
Hi, dan.reynolds! Thanks for the answer and the helpful gif! 