Set Sound Mix Class Override Apply to Children not working

Im kinda losing my mind, I can’t find any answers for why this isnt working. I have my game instance handling save and load of sound settings, It works if I directly change Music or SFX but not the Master. It is saving the values correctly, it just doesn’t seem to apply properly. SImilarly the SC for Ultra Dynamic Sky’s Weather doesn’t change with the SFX class even though it’s parented to it. This is in UE 5.6.1

actually it seems none of the SFX volume is changing either

the issue was two fold, I was calling the wrong Sound classes in the override. I also needed to wait a bit on load to apply the saved settings