Set Sockets right inside 3D App

I’m not sure, if someone suggested it before or Epic are already planning to add this (or already did Oo How then?).

I want to suggest a feature, that allows 3D artists set sockets right inside their 3D app and export it along with fbx. That would be helpful, if modeller doesn’t know about UE4 or doesn’t have it. So when I order a model for my game, he could set sockets right inside his app without the need of installing UE4.

http://s1.uploadpics.ru/images/ZJkjf94-eg.png

http://s1.uploadpics.ru/images/bkJ6G5VZge.png

Just like collision works. You set locator and give it a name with prefix SKT_ or something like that. For skeleton you should, for example, place locator as child under some of the bones.

This would be pretty awesome. I have always felt what we can achieve with 3d packages is somewhat too limited.

Great idea!

Up it (sorry, if Epic already saw it, wanted to hear opinion from you) :frowning:

This would be exceptionally helpful.

Yes it would be great SKT_ is perfect

Yeah, with support for Blender too please :slight_smile: