I have this box which the player is able to push around. Works perfectly on server, but on client side, it triggers the animation but not the ‘simulate physics’. If I tick ‘Simulate Physics’ by default it works for both, but the box simple moves forever.
I tried already to create an event to call on server the simulate but is not working either…
As I said, I can use physics if I let it ‘true’ by default on both, but this is not want I want because it doesn’t work properly for this purpose… Does anyone please knows how to fix this? Don’t know what I’m missing
Hey Gundes!
How did you found the solution?
I faced similair warning, even thought simulation is enabled on component. Warning message don’t makes much sense.