My Widgets show on full screen but my levels show black part up and down the screen . what to do is i have to change camera setting. How to set camera for all screen types, So that it not show black part surrounded.I have a fix camera and i want to show the whole game part according to the screen resolution.
if i remove widget even then it show black part. If i shrink/reduce the view port screen size with mouse then it is show black part if i grow/increase size then it is ok.
I take simple black project for this. If i change the template to top down is that fix this problem. Because my camera fix at top down position. Is that remove the problem of black screen on both top and bottom side. How to change the template of project.
Hi! Character class is using Skeletal Mesh. So you can either create Sphere Mesh with skeleton and select it in your Character Blueprint or just add Static Mesh Component to your Character Blueprint
topdown character work in buildin template of top down but the charecter not work in my maps even after set topdown gamemode in my project map and mode setting.