I have a HUD with multiple ‘Progress Bars’. Although I can set percent for anyone of them, I’d like to be able to set them all to a value and be able to reset them all to zero. Could some one please help?
Thank you in hope.
P.S. I tried ‘Get All Actors Of Class’ but the dropdown box option does not provide a ‘Progress Bar’ option.
P.P.S. If anyone can answer, then please do so. A little more information for you…
I am currently putting together a HUD that has multiple progress bars on for displaying MIDI data. There are in total ‘16 (Tracks) x 10 (Octaves) x 12 (Notes)’, 1920 in total. It took me ages to create the associated variables, e.g. varTrackX_OctaveY_NoteZ as there is no search and replace facility available. I was very chuffed when the naming was completed. I know how to reference each one individually (e.g. set percent), however, I’d like to have a bulk command to change all progress bars to a value and likewise, reset them all to zero. Try as I have, I cannot seem to do this. I thought is would be as easy as ‘Get All Actors Of Class’, however, the dropdown box for this function does not contain ‘Progress Bar(s)’ as an option, which is a great shame. Would any of you happen to know if there is a way to do this, please? In addition, is there a way to make up a variable name via string manipulation and then use a for loop to pipe the data from the midi event to HUD variables? E.G. varTrackX_OctaveY_NoteZ, where X, Y & Z are passed via the midi event, thus variable string or name would equal “varTrack”&X&"_Octave"&Y&"_Note"&Z? I am using blueprints to do this by the way.
Won’t you please please help me?!?