*EDIT: Using Blueprints
So here’s my situation. Gotta be a bit vague with what I’m working on cause I signed an NDA, but I’ll do my best to describe what I’m trying to achieve.
I have an object that hovers over a game board of sorts. This object uses negative impulse to shoot down at the board when a player initiates that specific action. The player will pick a desired target location by mouse/finger click. Based on player skill, accuracy will be determined at this point. I want this accuracy to change the ACTUAL target location based on RNG of (x,y) vector that surrounds player’s initial desired target location.
I made a quick image in Photoshop that should help with understanding what I’m trying to achieve.
Thank you in advance for any help you can provide!