Hi, i am wondering how to make button pressed in construction event in UMG? If i use “set is enabled” button grays out, but i just need button to look pressed (to use texture i made for pressed button). There is no “Set pressed” node, and i have no idea how to achieve this.
When i set “set is enabled” to false, button have a gray overlay, but on ipad mini 3 button have black overlay. Any chance to evade that overlay? i have my own texture for disabled button
“Set is enabled” deals with the button being available or not for the users to click through it. It changes the state of the button to what you have in your Style > Disabled.
I don’t have experience building for iOS, but I assume that as long as you set your style to what it should be, tapping on the UMG widget should be the same as clicking on it.
So, just make sure that in your UMG widget, you are setting the Style for “Normal”, “Hovered”, “Pressed” and “Disabled”