I just migrated from UE 5.0.3 to UE 5.1, and it seems that the set position in viewport node doesn’t work anymore ? The position that I am feeding to it seems to return correct coordonates like in the previous version of the engine, but somehow the position set visually with the ‘Set Position In Viewport’ node is by default putting it in the top left corner of the screen, with no possibility to adjust it.
Hi, quick update here, i have tested this on the dev build of 5.2, this seems to be fixed, i don’t know when is the planned release date for 5.2, but it should be fixed on that version.