Hi folfs !
I’m learning how to use the sequencer. And I tried to place my player character actor on the level then on a sequencer and I tried to play some animation with it. So far so good.
Now of course I can’t let a player character actor on the level waiting for the sequencer to be triggered. I need to delete this actor then use my controlled player character instead when the sequencer is triggered.
Can someone help me on how to do that ? If i want to set a bunch of animation in a sequencer I need an actor INSIDE the level, but my player character is spawned at runtime.
Any help
Thanks