set Physics Material using BluePrint?

I have just recently viewed a video from the unreal channel on youtube on networking. There, one of the things he did was drop a sphere to the world which changed its color based on some logic in a BP. If I remember correctly, he did it the way I mentioned.

Why don’t you zap through the tutorial and see if that covers what you want to achieve:

http://youtu.be/Un7pGHb61Sc

Cheers,
Michael