Set Physics Linear Velocity lagging on mobile

Hey guys, I am doing movement for my character and I used physics linear velocity but when I launch it on my iPhone it lags. Kinda like it is skipping, the movement is not smooth. So my question is - is physics too expensive on mobile devices? Should I script physics movement by myself?

You should never set directly physics speed, add impulse or add force instead. Or use thrusters.
Setting velocity directly breaks physics simulation, so there is no point in simulating physics if you kill it every tick.

I followed UFO example. I am trying to make helicopter movement. Impulse and force also skip when I launch on mobile.

Solved it! I did not have camera within character but I used camera from the world, setting its location same as character’s. Placing camera inside character and using that camera removed the lag